24.11.2023 | Pełny etat | UbisoftMaya, Houdini, Blender .) - - Autonomous and organized, you have experience in providing time estimates for VFX deliverables, participating in the projectʼs visual effects planning
Zobacz później21.11.2023 | Pełny etat | UbisoftOf tools for the team Qualifications - Knowledge of art related software, such as Photoshop, 3DsMax, Blender, Substance package - Experience with commercial game engines, such as Unity or Unreal - C# Scripting Skills. XAML or tool development experience is a plus. - Self-organized, used to work with Jira
Zobacz później14.09.2023 | Pełny etat | Ubisoft3DsMax, Blender, Photoshop. specially plugin programming (exporters, importers, content processors, etc) - Experience with comercial game
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